# I Am Seagull — credits and licenses

Original engine: **Fly With Me**, copyright (c) 2026 **Kun Chen**.
Upstream: https://github.com/kunchenguid/fly-with-me
The original MIT license is preserved unchanged in [LICENSE](./LICENSE).

First-person fork: **I Am Seagull**, supplied as I-am-seagull-latest.zip.
The supplied fork credits Kun Chen and adds first-person flight, cities, ocean
wildlife, eating, walking, tree climbing, nesting and sleep. No separate fork
author identity or public fork URL was supplied; none is implied here.

Lucy’s Arcade adaptation: local Three.js dependencies, persistent native arcade
navigation and help, corrected connection and save documentation, non-modal sleep
semantics, and safe keyboard handling for native/editable controls. The supplied
built page is the basis; the engine/gameplay and seed/resume logic are retained.

**Three.js 0.185.1**, copyright 2010–2026 Three.js Authors, MIT.
Its unmodified license is at [vendor/three/LICENSE](./vendor/three/LICENSE).
The locally vendored, unmodified runtime closure is three.webgpu.js,
three.core.js, three.tsl.js, BloomNode.js and FXAANode.js. There is no CDN fallback.

Provenance, integrity verification, adaptation checks and runtime limitations are
recorded in the arcade repository’s docs/operations.md and docs/seagull-import.json.
License/upstream URLs are attribution references, not runtime dependencies.
